Achieved
Achievement
% of players
Unlock date
YesThe First Era

Finish the first Era.

99.96%20/03/2022, 21:40:53
YesFarming

Have humans complete a Granary Project.

91.97%20/03/2022, 21:49:44
YesA New Beginning

Finish the second Era.

85.9%20/03/2022, 21:57:43
YesPaganism

Have humans complete a Shrine Project.

85.02%20/03/2022, 21:57:20
YesWriting

Have humans complete a School Project.

72.24%12/04/2022, 13:20:35
YesA New Threat

Finish the third Era.

63.91%12/04/2022, 13:41:03
YesSwamp Tribe

Finish an Era with a Swamp Village which has 100 Village Prosperity.

44.04%13/04/2022, 14:32:02
NoGenesis Era

Finish an Era with 250 Prosperity.

42.92% 
NoForest Tribe

Finish an Era with a Forest Village which has 100 Village Prosperity.

42.9% 
NoMetal Casting

Have humans complete a Metal Casting Project.

41.77% 
NoCommerce

Have humans complete a Trader Project.

39.54% 
NoTraditional Medicine

Have humans complete a Druid Project.

39.33% 
NoDesert Tribe

Finish an Era with a Desert Village which has 100 Village Prosperity.

37.39% 
NoSpecialization

Finish an Era with a completed upgraded Project.

36.56% 
NoClassical Era

Finish an Era with 450 Prosperity.

30.35% 
NoCalendar

Have humans complete a Plantation Project.

23.41% 
NoAgriculture

Finish an Era with a Village which has 150 prosperity using only Animals and Plants.

22.32% 
NoFeudalism

Have humans complete a Mill Project.

22.25% 
NoLevel 2

Achieved level 2.

21.96% 
NoEducation

Have humans complete a University Project.

20.86% 
NoCivilized

Finish an Era with a Village which has 250 Prosperity.

20.86% 
NoPhysics

Finish an Era with a Village of 150 Prosperity using Plants and Minerals.

20.31% 
NoPost-Classical Era

Finish an Era of 30 minutes with 600 Prosperity.

19.46% 
NoChosen People

Finish an Era with only one Village which has 175 Prosperity.

19.26% 
NoAlchemy

Have humans complete an Alchemist Project.

18.48% 
NoTrade Route

Have humans complete a Market Project.

18.21% 
NoAristocracy

Finish an Era with a Village of 150 Prosperity using only Animals and Minerals.

18.12% 
NoVitality

Finish an Era with a village which has at least 50 of each Resource.

17.76% 
NoTheology

Have humans complete a Temple Project.

17.65% 
NoCurrency

Have humans complete a Customs House Project.

17.14% 
NoFishing Village

Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.

16.76% 
NoGeology

Have humans complete a Geologist Project.

16.62% 
NoSailing

Complete a Fishing Docks Project.

16.6% 
NoConstruction

Have humans complete a Workshop Project.

15.65% 
NoSpecialized Economy

Finish an Era with 3 completed upgraded Projects.

15.06% 
NoTheocracy

Have humans complete a Sacrifice Altar Project.

13.79% 
NoDeveloping Era

Finish an Era with 800 Prosperity.

13.37% 
NoQuestionable Ethics

Have humans complete a Mad Scientist Project.

12.66% 
NoForest Town

Finish an Era with a Forest Village which has 300 Village Prosperity.

12.59% 
NoVibrant Era

Finish an Era with 1000 Prosperity.

11.83% 
NoDesert Town

Finish an Era with a Desert Village which has 300 Village Prosperity.

11.76% 
NoFiscal-Military State

Finish an Era with a Village which has 200 Prosperity and 3 Warmarks.

11.73% 
NoSwamp Town

Finish an Era with a Swamp Village which has 300 Village Prosperity.

11.58% 
NoShipwrighting

Have humans complete a Harbor Project.

11.57% 
NoGreat Development

Finish an Era with a Completed Great Project.

9.98% 
NoBooming Era

Finish an Era with 1200 Prosperity.

9.97% 
NoLevel 3

Achieved Level 3.

9.09% 
NoForest City

Finish an Era with a Forest Village which has 500 Village Prosperity.

7.86% 
NoSwamp City

Finish an Era with a Swamp Village which has 500 Village Prosperity.

7.29% 
NoDesert City

Finish an Era with a Desert Village which has 500 Village Prosperity.

7.15% 
NoFantastic Era

Finish an Era with 1600 Prosperity.

7% 
NoCapital

Finish an Era with a Village which has 650 Village Prosperity.

6.79% 
NoColonization

Have humans complete a Hamlet Project.

6.71% 
NoVenture Capital

Have humans complete a Bank Project.

6.52% 
NoLegendary Warriors

Finish an Era with a Village which has at least 6 War Markers.

6.24% 
NoAstronomy

Have humans complete an Observatory Project.

6.23% 
NoFascism

Have humans complete a Barracks Project.

6.17% 
NoEntertainment

Have humans complete a Circus Project.

5.7% 
NoModern Medicine

Have humans complete an Apothecary Project.

5.65% 
NoGolden Era

Finish an Era with 2000 Prosperity.

5.41% 
NoGreat Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

5.04% 
NoAlloys

Have humans complete a Blast Furnace Project.

4.94% 
NoSurvivor

Finish an Era with a Village which has 500 Prosperity and 60 Danger.

4.86% 
NoHarbor Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.

4.56% 
NoMining Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals.

4.54% 
NoOverpopulation

Finish an Era with a Village which has 1000 Prosperity.

4.53% 
NoHunter Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Animals.

4.51% 
NoAbundant World

Finish an Era with at least 1000 Food being used by Villages.

4.45% 
NoFarming Community

Finish an Era with a Village which has 250 Village Prosperity and only uses Plants.

4.43% 
NoFresh Mountain Air

Have humans complete a Mountain Lodge Project.

4.31% 
NoWorld Economy

Finish an Era with at least 3 Completed Great Projects.

4.09% 
NoMountain Town

Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.

3.88% 
NoViolent Victory

Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.

3.81% 
NoRich World

Finish an Era with at least 1000 Wealth being used by Villages.

3.73% 
NoDivided Planet

Finish an Era with at least 6 villages who all have at least 150 Village Prosperity.

3.56% 
NoAdvanced World

Finish an Era with at least 1000 Tech being Used by Villages.

3.03% 
NoFamous Victor

Have humans complete a Historic Point Project.

2.84% 
NoNavigation

Have humans complete a Lighthouse Project.

2.81% 
NoAprès-Ski

Have humans complete a Tavern Project.

2.71% 
NoGreat Era

Finish an Era with 3500 Prosperity.

2.7% 
NoSuperior Development

Finish the Third Era with at least 1 Upgraded Great Project.

2.6% 
NoFantastic View

Have humans complete a Nature Park Project.

2.47% 
NoParadise Island

Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.

2.43% 
NoSuperior Vitality

Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.

2.13% 
NoPrince of Orange

Finish an Era with a Village with 1000 Food in Use.

2.08% 
NoCanyon City

Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.

2.01% 
NoOvergrowth

Finish an Era with 2000 Food in Use from Villages.

1.91% 
NoNuclear Energy

Finish an Era with a Village with 1000 Tech in Use.

1.86% 
NoGrand Era

Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode.

1.73% 
NoTreasury

Finish an Era with a Village with 1000 Wealth in Use.

1.7% 
NoModern Agriculture

Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.

1.64% 
NoPeaceful

Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.

1.63% 
NoFirst World

Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.

1.56% 
NoModern Banking

Finish an Era with 1000 Wealth in Use from Villages.

1.56% 
NoScientific Method

Have humans complete a Laboratory Project.

1.53% 
NoIndustrial Revolution

Finish an Era with a total of 2000 Tech in Use.

1.46% 
NoNoble

Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.

1.45% 
NoUtopia

Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode.

1.29% 
NoRoyalty

Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.

1.27% 
NoModern Physics

Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.

1.25% 
NoAncient Civilization

Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.

1.2% 
NoDiverse Town

Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.

1.19% 
NoMarket Revolution

Have humans complete a Multinational Project.

1.19% 
NoLords of the Sea

Have humans complete an Island Town Project.

1.12% 
NoLong Live the King!

Have humans complete a Castle Project.

1.11% 
NoUniversal Healthcare

Have humans complete a Hospital Project.

1.1% 
NoFor the Gods

Have humans complete a Monument Project.

1.09% 
NoMass Production

Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.

1.09% 
No1-Hour Challenge: Bronze

Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.

1.07% 
NoMachinery

Have humans complete a Factory Project.

1.06% 
NoPinnacle of Culture

Have humans complete an Opera Project.

0.99% 
NoForest Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

0.88% 
NoDesert Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

0.83% 
No1-Hour Challenge: Silver

Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.

0.79% 
NoSwamp Challenge: Bronze

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.

0.76% 
NoForest Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

0.72% 
NoDesert Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

0.7% 
No1-Hour Challenge: Gold

Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.

0.7% 
NoSwamp Challenge: Silver

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.

0.68% 
NoForest Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

0.67% 
NoDesert Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

0.66% 
NoSwamp Challenge: Gold

Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.

0.65% 
NoGenesis Titan

Complete all orginal developments and projects.

0.63% 

    

Achievements last synchronized on 05/05/2022, 06:04.