Achieved
Achievement
% of players
Unlock date
YesLost Souls

In the New Home scenario, save every person in Frostland

75.29%29/03/2020, 22:44:27
NoBuilt to Serve

Build an automaton

73.3% 
YesBanksy

Deal with the Londoners' graffiti peacefully

73.02%29/03/2020, 18:43:50
YesOnce More unto the Breach

Provide an amputee with a prosthesis

71.03%29/03/2020, 18:51:18
NoLeader

Finish the New Home scenario

61.37% 
NoThe Scientific Method, vol. 1

Finish the Automaton Project

58.67% 
NoPolitician

Stay in power after your people threatened to overthrow you

56.82% 
YesThe Scientific Method, vol. 2

Improve Radical Treatment

55.54%29/03/2020, 19:50:48
NoPromised Land

Have maximum hope and no discontent

53.7% 
NoPower Overwhelming

Have a fully upgraded Generator (power, range and overdrive)

52.7% 
NoBread and Games

In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena

51.57% 
NoExpats

Set up 2 Outposts in one playthrough

50.29% 
NoPlease, Sir, I Want Some More

Give child workers extra rations

48.73% 
NoOxbridge

Have 4 Workshops doing research at the same time

46.74% 
YesCompassionate

In the New Home scenario, accept all groups of refugees

45.74%29/03/2020, 22:53:40
NoUnited

In the New Home scenario, don't let anyone leave for London

40.2% 
NoBad at Politics

Keep every promise made during a playthrough

34.95% 
NoShai Hulud Summoner

Have 4 Coal Thumpers working at the same time

34.24% 
NoTis but a Scratch

Finish a playthrough without an Infirmary or House of Healing

34.24% 
NoTechnocrat

Finish The Arks scenario

33.53% 
NoConservationist

Save all the Seedling Arks in The Arks scenario

32.96% 
NoThe Saviour

Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork

30.68% 
NoCarnivore

Having a choice, finish a scenario using only Hunters

30.12% 
NoCity of Man

Have more than 650 people in the city at the same time

28.27% 
NoSearch and Rescue

Rescue all of your people coming to the City

27.42% 
NoRefugee

Finish the Refugees scenario

25.71% 
NoCity of Steam

Have 15 automatons at the same time

23.72% 
NoAdvanced Designs

Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time

23.3% 
NoUnknown Ship

Find the unknown ship in Frostland

22.44% 
NoA Tomb for Memories

Build the Archives

21.88% 
NoSatellites

Finish a scenario never expanding the range of the Generator

20.31% 
NoNotting Hollow

Have over 600 population living in Houses only

19.18% 
NoHyperefficient

Have a workplace with efficiency greater than ... [200%]

19.18% 
NoThere was no Waldo

Explore all Frostland sites between the storms

19.18% 
NoThe Union

Finish the Refugees scenario, accepting all the lords and resolving the class conflict

19.04% 
NoEverybody Lived for Once

Finish The Arks scenario, saving both cities

16.19% 
NoWinterhome

Finish the Fall of Winterhome scenario.

10.51% 
NoLet There Be Light

Build 10 Street Lamps

9.52% 
NoAutonomous City

In a city of at least 200, have automatons working in more than half of workplaces

8.81% 
NoUnskilled Labour

Finish any scenario without constructing Steam or Advanced buildings

7.81% 
NoVegetarian

Having a choice, finish a scenario using only Hothouses

7.39% 
NoNegotiator

Deal with the Londoners' thievery peacefully

6.96% 
NoFull House

Have over 700 population

6.96% 
NoWorse than London

Finish a playthrough without building a single House or Bunkhouse

6.96% 
NoBackup Plan

Stockpile 35 000 Coal and 10 000 Food Rations

6.82% 
NoRise of the Machines

Have 20 working automatons

6.82% 
NoCentral Heating

Finish a scenario without building a single Steam Hub

6.68% 
NoHi Marek!

Lose in Serenity mode

5.54% 
NoHyde Park Corner

Have a Town Square of each size

5.54% 
NoWalk on the Grass

Have a Garden of each size

5.26% 
NoBetter than London

Finish a playthrough without building a single Tent

4.97% 
NoAll children on board

Finish the Fall of Winterhome Scenario, sending all children to Dreadnought.

4.83% 
NoMaster Archivist

Fill the Archives

4.69% 
NoIron Man (New Home)

Finish the New Home scenario on Hard difficulty

4.12% 
NoSprinter

Find New Manchester before Day 15

3.55% 
NoCharcoaled

Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal

3.41% 
NoMarathon Medium

Survive 50 days of Endurance mode on Medium or higher difficulty

3.27% 
NoThe Iron Saviour

Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty

2.84% 
NoIron Man (The Arks)

Finish The Arks scenario on Hard difficulty

2.56% 
NoFull Dreadnought

Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people.

2.56% 
NoUrban Planner

Have 300 people living in the heat zone of a single Steam Hub

2.41% 
NoGolden Path

Finish the New Home scenario without passing severe laws and using harsh abilities

1.99% 
NoBy the Sweat of their Brow

Survive 75 days without having automatons

1.99% 
NoIron Man (Refugees)

Finish the Refugees scenario on Hard difficulty

1.85% 
NoMy Turn to Speak

Let the Londoners speak and have the last word

1.85% 
NoUltramarathon Medium

Survive 100 days of Endurance mode on Medium or higher difficulty

1.7% 
NoNew Home Survivor

Finish the New Home scenario in Survivor Mode.

1.42% 
NoThe Arks Survivor

Finish The Arks scenario in Survivor Mode.

0.99% 
NoMarathon Hard

Survive 50 days of Endurance mode on Hard or higher difficulty

0.99% 
NoIron Man (Fall of Winterhome)

Finish the Fall of Winterhome scenario on Hard difficulty.

0.85% 
NoRefugees Survivor

Finish the Refugees scenario in Survivor Mode.

0.85% 
NoMarathon Extreme

Survive 50 days of Endurance mode on Extreme difficulty

0.71% 
NoUltramarathon Hard

Survive 100 days of Endurance mode on Hard or higher difficulty

0.71% 
NoThe Winterhome Survivor

Finish the Fall of Winterhome scenario in Survivor Mode.

0.57% 
NoUltramarathon Extreme

Survive 100 days of Endurance mode on Extreme difficulty

0.57% 
NoNo Crunch

Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts

0% 
NoBonus Pater Familias

Build the Generator in The Last Autumn scenario without anyone dying

0% 
NoI'll Be Home for Christmas

Build the Generator in The Last Autumn scenario before the last shipment

0% 
NoArise Ye Workers

Build the Generator in The Last Autumn scenario with only workers left at the end

0% 
NoDucks in a Row

Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours

0% 
NoEmissions Reduction

Build the Generator in The Last Autumn scenario using no Coal consuming buildings

0% 
NoFisher King

Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps

0% 
NoA for Effort

Build a Generator with all construction faults in Endless Mode

0% 
NoWinter Ready

Build the Generator before the weather changes in Endless Mode

0% 
NoWeathering the Storm

Build the Generator with no damage from storms in Endless Mode

0% 
NoOn the Waterfront

Have 4 Advanced Docks and 12 Reloading Stations working at the same time

0% 
NoAll Along the Watchtower

Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end

0% 
NoThe Last Autumn Survivor

Build the Generator in The Last Autumn scenario in Survivor Mode.

0% 
NoPerfectionist

Build a Generator with all upgrades and no construction faults

0% 
NoOne More Day Syndrome

Build the Generator and reach day 100 in Endless Mode

0% 
NoNot great, not terrible

Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces

0% 
NoMessrs Gabriel

Use Telegraph Station 20 or more times

0% 
NoIt Was Me All Along

Find generator parts meant for Winterhome and keep them

0% 
NoIron Man (The Last Autumn)

Build the Generator in The Last Autumn scenario on Hard difficulty

0% 
NoBuilder

Build the Generator in The Last Autumn scenario

0% 

    

Achievements last synchronized on 14/05/2020, 20:26.