Achieved | Achievement | % of players | Unlock date |
---|---|---|---|
Lost Souls In the New Home scenario, save every person in Frostland | 75.29% | 29/03/2020, 22:44:27 | |
Built to Serve Build an automaton | 73.3% | ||
Banksy Deal with the Londoners' graffiti peacefully | 73.02% | 29/03/2020, 18:43:50 | |
Once More unto the Breach Provide an amputee with a prosthesis | 71.03% | 29/03/2020, 18:51:18 | |
Leader Finish the New Home scenario | 61.37% | ||
The Scientific Method, vol. 1 Finish the Automaton Project | 58.67% | ||
Politician Stay in power after your people threatened to overthrow you | 56.82% | ||
The Scientific Method, vol. 2 Improve Radical Treatment | 55.54% | 29/03/2020, 19:50:48 | |
Promised Land Have maximum hope and no discontent | 53.7% | ||
Power Overwhelming Have a fully upgraded Generator (power, range and overdrive) | 52.7% | ||
Bread and Games In a city of at least 200 people, ensure everyone has access to the Public House and a Fighting Arena | 51.57% | ||
Expats Set up 2 Outposts in one playthrough | 50.29% | ||
Please, Sir, I Want Some More Give child workers extra rations | 48.73% | ||
Oxbridge Have 4 Workshops doing research at the same time | 46.74% | ||
Compassionate In the New Home scenario, accept all groups of refugees | 45.74% | 29/03/2020, 22:53:40 | |
United In the New Home scenario, don't let anyone leave for London | 40.2% | ||
Bad at Politics Keep every promise made during a playthrough | 34.95% | ||
Shai Hulud Summoner Have 4 Coal Thumpers working at the same time | 34.24% | ||
Tis but a Scratch Finish a playthrough without an Infirmary or House of Healing | 34.24% | ||
Technocrat Finish The Arks scenario | 33.53% | ||
Conservationist Save all the Seedling Arks in The Arks scenario | 32.96% | ||
The Saviour Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork | 30.68% | ||
Carnivore Having a choice, finish a scenario using only Hunters | 30.12% | ||
City of Man Have more than 650 people in the city at the same time | 28.27% | ||
Search and Rescue Rescue all of your people coming to the City | 27.42% | ||
Refugee Finish the Refugees scenario | 25.71% | ||
City of Steam Have 15 automatons at the same time | 23.72% | ||
Advanced Designs Have an Advanced Coal Mine, Advanced Wall Drill and Advanced Steelworks at the same time | 23.3% | ||
Unknown Ship Find the unknown ship in Frostland | 22.44% | ||
A Tomb for Memories Build the Archives | 21.88% | ||
Satellites Finish a scenario never expanding the range of the Generator | 20.31% | ||
Notting Hollow Have over 600 population living in Houses only | 19.18% | ||
Hyperefficient Have a workplace with efficiency greater than ... [200%] | 19.18% | ||
There was no Waldo Explore all Frostland sites between the storms | 19.18% | ||
The Union Finish the Refugees scenario, accepting all the lords and resolving the class conflict | 19.04% | ||
Everybody Lived for Once Finish The Arks scenario, saving both cities | 16.19% | ||
Winterhome Finish the Fall of Winterhome scenario. | 10.51% | ||
Let There Be Light Build 10 Street Lamps | 9.52% | ||
Autonomous City In a city of at least 200, have automatons working in more than half of workplaces | 8.81% | ||
Unskilled Labour Finish any scenario without constructing Steam or Advanced buildings | 7.81% | ||
Vegetarian Having a choice, finish a scenario using only Hothouses | 7.39% | ||
Negotiator Deal with the Londoners' thievery peacefully | 6.96% | ||
Full House Have over 700 population | 6.96% | ||
Worse than London Finish a playthrough without building a single House or Bunkhouse | 6.96% | ||
Backup Plan Stockpile 35 000 Coal and 10 000 Food Rations | 6.82% | ||
Rise of the Machines Have 20 working automatons | 6.82% | ||
Central Heating Finish a scenario without building a single Steam Hub | 6.68% | ||
Hi Marek! Lose in Serenity mode | 5.54% | ||
Hyde Park Corner Have a Town Square of each size | 5.54% | ||
Walk on the Grass Have a Garden of each size | 5.26% | ||
Better than London Finish a playthrough without building a single Tent | 4.97% | ||
All children on board Finish the Fall of Winterhome Scenario, sending all children to Dreadnought. | 4.83% | ||
Master Archivist Fill the Archives | 4.69% | ||
Iron Man (New Home) Finish the New Home scenario on Hard difficulty | 4.12% | ||
Sprinter Find New Manchester before Day 15 | 3.55% | ||
Charcoaled Finish a playthrough with Charcoal Kilns as the only buildings that provide Coal | 3.41% | ||
Marathon Medium Survive 50 days of Endurance mode on Medium or higher difficulty | 3.27% | ||
The Iron Saviour Finish the New Home scenario with no deaths from cold, hunger, sickness or overwork on Hard difficulty | 2.84% | ||
Iron Man (The Arks) Finish The Arks scenario on Hard difficulty | 2.56% | ||
Full Dreadnought Finish the Fall of Winterhome scenario, fully upgrading the Dreadnought and filling it with people. | 2.56% | ||
Urban Planner Have 300 people living in the heat zone of a single Steam Hub | 2.41% | ||
Golden Path Finish the New Home scenario without passing severe laws and using harsh abilities | 1.99% | ||
By the Sweat of their Brow Survive 75 days without having automatons | 1.99% | ||
Iron Man (Refugees) Finish the Refugees scenario on Hard difficulty | 1.85% | ||
My Turn to Speak Let the Londoners speak and have the last word | 1.85% | ||
Ultramarathon Medium Survive 100 days of Endurance mode on Medium or higher difficulty | 1.7% | ||
New Home Survivor Finish the New Home scenario in Survivor Mode. | 1.42% | ||
The Arks Survivor Finish The Arks scenario in Survivor Mode. | 0.99% | ||
Marathon Hard Survive 50 days of Endurance mode on Hard or higher difficulty | 0.99% | ||
Iron Man (Fall of Winterhome) Finish the Fall of Winterhome scenario on Hard difficulty. | 0.85% | ||
Refugees Survivor Finish the Refugees scenario in Survivor Mode. | 0.85% | ||
Marathon Extreme Survive 50 days of Endurance mode on Extreme difficulty | 0.71% | ||
Ultramarathon Hard Survive 100 days of Endurance mode on Hard or higher difficulty | 0.71% | ||
The Winterhome Survivor Finish the Fall of Winterhome scenario in Survivor Mode. | 0.57% | ||
Ultramarathon Extreme Survive 100 days of Endurance mode on Extreme difficulty | 0.57% | ||
No Crunch Build the generator in The Last Autumn scenario using neither Two Shifts nor Extended Shifts | 0% | ||
Bonus Pater Familias Build the Generator in The Last Autumn scenario without anyone dying | 0% | ||
I'll Be Home for Christmas Build the Generator in The Last Autumn scenario before the last shipment | 0% | ||
Arise Ye Workers Build the Generator in The Last Autumn scenario with only workers left at the end | 0% | ||
Ducks in a Row Build the Generator in The Last Autumn scenario without pauses between construction of its parts longer than 24 hours | 0% | ||
Emissions Reduction Build the Generator in The Last Autumn scenario using no Coal consuming buildings | 0% | ||
Fisher King Build the Generator in The Last Autumn scenario without setting up any Foragers' Camps | 0% | ||
A for Effort Build a Generator with all construction faults in Endless Mode | 0% | ||
Winter Ready Build the Generator before the weather changes in Endless Mode | 0% | ||
Weathering the Storm Build the Generator with no damage from storms in Endless Mode | 0% | ||
On the Waterfront Have 4 Advanced Docks and 12 Reloading Stations working at the same time | 0% | ||
All Along the Watchtower Build the Generator in The Last Autumn scenario with only convicts and engineers left at the end | 0% | ||
The Last Autumn Survivor Build the Generator in The Last Autumn scenario in Survivor Mode. | 0% | ||
Perfectionist Build a Generator with all upgrades and no construction faults | 0% | ||
One More Day Syndrome Build the Generator and reach day 100 in Endless Mode | 0% | ||
Not great, not terrible Build the Generator in The Last Autumn scenario, employing people neither in Safe nor Deadly workplaces | 0% | ||
Messrs Gabriel Use Telegraph Station 20 or more times | 0% | ||
It Was Me All Along Find generator parts meant for Winterhome and keep them | 0% | ||
Iron Man (The Last Autumn) Build the Generator in The Last Autumn scenario on Hard difficulty | 0% | ||
Builder Build the Generator in The Last Autumn scenario | 0% |