Achieved | Achievement | % of players | Unlock date |
---|---|---|---|
The First Era Finish the first Era. | 99.96% | 16/06/2017, 23:55:09 | |
Farming Have humans complete a Granary Project. | 91.97% | 17/06/2017, 00:04:11 | |
A New Beginning Finish the second Era. | 85.9% | 17/06/2017, 00:12:53 | |
Paganism Have humans complete a Shrine Project. | 85.02% | 17/06/2017, 00:12:29 | |
Writing Have humans complete a School Project. | 72.24% | 17/06/2017, 00:19:13 | |
A New Threat Finish the third Era. | 63.91% | 17/06/2017, 00:32:38 | |
Swamp Tribe Finish an Era with a Swamp Village which has 100 Village Prosperity. | 44.04% | 17/06/2017, 12:04:56 | |
Genesis Era Finish an Era with 250 Prosperity. | 42.92% | 17/06/2017, 12:05:00 | |
Forest Tribe Finish an Era with a Forest Village which has 100 Village Prosperity. | 42.9% | ||
Metal Casting Have humans complete a Metal Casting Project. | 41.77% | ||
Commerce Have humans complete a Trader Project. | 39.54% | 17/06/2017, 12:00:31 | |
Traditional Medicine Have humans complete a Druid Project. | 39.33% | 17/06/2017, 00:56:18 | |
Desert Tribe Finish an Era with a Desert Village which has 100 Village Prosperity. | 37.39% | 17/06/2017, 12:05:01 | |
Specialization Finish an Era with a completed upgraded Project. | 36.56% | 17/06/2017, 12:04:57 | |
Classical Era Finish an Era with 450 Prosperity. | 30.35% | 17/06/2017, 12:05:03 | |
Calendar Have humans complete a Plantation Project. | 23.41% | ||
Agriculture Finish an Era with a Village which has 150 prosperity using only Animals and Plants. | 22.32% | ||
Feudalism Have humans complete a Mill Project. | 22.25% | ||
Level 2 Achieved level 2. | 21.96% | ||
Education Have humans complete a University Project. | 20.86% | ||
Civilized Finish an Era with a Village which has 250 Prosperity. | 20.86% | ||
Physics Finish an Era with a Village of 150 Prosperity using Plants and Minerals. | 20.31% | ||
Post-Classical Era Finish an Era of 30 minutes with 600 Prosperity. | 19.46% | 17/06/2017, 12:04:59 | |
Chosen People Finish an Era with only one Village which has 175 Prosperity. | 19.26% | ||
Alchemy Have humans complete an Alchemist Project. | 18.48% | ||
Trade Route Have humans complete a Market Project. | 18.21% | ||
Aristocracy Finish an Era with a Village of 150 Prosperity using only Animals and Minerals. | 18.12% | ||
Vitality Finish an Era with a village which has at least 50 of each Resource. | 17.76% | ||
Theology Have humans complete a Temple Project. | 17.65% | 17/06/2017, 11:59:08 | |
Currency Have humans complete a Customs House Project. | 17.14% | ||
Fishing Village Finish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border. | 16.76% | ||
Geology Have humans complete a Geologist Project. | 16.62% | ||
Sailing Complete a Fishing Docks Project. | 16.6% | ||
Construction Have humans complete a Workshop Project. | 15.65% | ||
Specialized Economy Finish an Era with 3 completed upgraded Projects. | 15.06% | ||
Theocracy Have humans complete a Sacrifice Altar Project. | 13.79% | ||
Developing Era Finish an Era with 800 Prosperity. | 13.37% | ||
Questionable Ethics Have humans complete a Mad Scientist Project. | 12.66% | ||
Forest Town Finish an Era with a Forest Village which has 300 Village Prosperity. | 12.59% | ||
Vibrant Era Finish an Era with 1000 Prosperity. | 11.83% | ||
Desert Town Finish an Era with a Desert Village which has 300 Village Prosperity. | 11.76% | ||
Fiscal-Military State Finish an Era with a Village which has 200 Prosperity and 3 Warmarks. | 11.73% | ||
Swamp Town Finish an Era with a Swamp Village which has 300 Village Prosperity. | 11.58% | ||
Shipwrighting Have humans complete a Harbor Project. | 11.57% | ||
Great Development Finish an Era with a Completed Great Project. | 9.98% | ||
Booming Era Finish an Era with 1200 Prosperity. | 9.97% | ||
Level 3 Achieved Level 3. | 9.09% | ||
Forest City Finish an Era with a Forest Village which has 500 Village Prosperity. | 7.86% | ||
Swamp City Finish an Era with a Swamp Village which has 500 Village Prosperity. | 7.29% | ||
Desert City Finish an Era with a Desert Village which has 500 Village Prosperity. | 7.15% | ||
Fantastic Era Finish an Era with 1600 Prosperity. | 7% | ||
Capital Finish an Era with a Village which has 650 Village Prosperity. | 6.79% | ||
Colonization Have humans complete a Hamlet Project. | 6.71% | ||
Venture Capital Have humans complete a Bank Project. | 6.52% | ||
Legendary Warriors Finish an Era with a Village which has at least 6 War Markers. | 6.24% | ||
Astronomy Have humans complete an Observatory Project. | 6.23% | ||
Fascism Have humans complete a Barracks Project. | 6.17% | ||
Entertainment Have humans complete a Circus Project. | 5.7% | ||
Modern Medicine Have humans complete an Apothecary Project. | 5.65% | ||
Golden Era Finish an Era with 2000 Prosperity. | 5.41% | ||
Great Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. | 5.04% | ||
Alloys Have humans complete a Blast Furnace Project. | 4.94% | ||
Survivor Finish an Era with a Village which has 500 Prosperity and 60 Danger. | 4.86% | ||
Harbor Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders. | 4.56% | ||
Mining Community Finish an Era with a Village which has 250 Village Prosperity and only uses Minerals. | 4.54% | ||
Overpopulation Finish an Era with a Village which has 1000 Prosperity. | 4.53% | ||
Hunter Community Finish an Era with a Village which has 250 Village Prosperity and only uses Animals. | 4.51% | ||
Abundant World Finish an Era with at least 1000 Food being used by Villages. | 4.45% | ||
Farming Community Finish an Era with a Village which has 250 Village Prosperity and only uses Plants. | 4.43% | ||
Fresh Mountain Air Have humans complete a Mountain Lodge Project. | 4.31% | ||
World Economy Finish an Era with at least 3 Completed Great Projects. | 4.09% | ||
Mountain Town Finish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders. | 3.88% | ||
Violent Victory Finish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode. | 3.81% | ||
Rich World Finish an Era with at least 1000 Wealth being used by Villages. | 3.73% | ||
Divided Planet Finish an Era with at least 6 villages who all have at least 150 Village Prosperity. | 3.56% | ||
Advanced World Finish an Era with at least 1000 Tech being Used by Villages. | 3.03% | ||
Famous Victor Have humans complete a Historic Point Project. | 2.84% | ||
Navigation Have humans complete a Lighthouse Project. | 2.81% | ||
Après-Ski Have humans complete a Tavern Project. | 2.71% | ||
Great Era Finish an Era with 3500 Prosperity. | 2.7% | ||
Superior Development Finish the Third Era with at least 1 Upgraded Great Project. | 2.6% | ||
Fantastic View Have humans complete a Nature Park Project. | 2.47% | ||
Paradise Island Finish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode. | 2.43% | ||
Superior Vitality Finish an Era with a Village which has at least 150 Food, Wealth and Tech in Use. | 2.13% | ||
Prince of Orange Finish an Era with a Village with 1000 Food in Use. | 2.08% | ||
Canyon City Finish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode. | 2.01% | ||
Overgrowth Finish an Era with 2000 Food in Use from Villages. | 1.91% | ||
Nuclear Energy Finish an Era with a Village with 1000 Tech in Use. | 1.86% | ||
Grand Era Finish an Era with 5000 Prosperity. Cannot be met in Alt Mode. | 1.73% | ||
Treasury Finish an Era with a Village with 1000 Wealth in Use. | 1.7% | ||
Modern Agriculture Finish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode. | 1.64% | ||
Peaceful Finish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode. | 1.63% | ||
First World Finish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode. | 1.56% | ||
Modern Banking Finish an Era with 1000 Wealth in Use from Villages. | 1.56% | ||
Scientific Method Have humans complete a Laboratory Project. | 1.53% | ||
Industrial Revolution Finish an Era with a total of 2000 Tech in Use. | 1.46% | ||
Noble Finish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode. | 1.45% | ||
Utopia Finish an Era with 6500 Prosperity. Cannot be met in Alt Mode. | 1.29% | ||
Royalty Finish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode. | 1.27% | ||
Modern Physics Finish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode. | 1.25% | ||
Ancient Civilization Finish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode. | 1.2% | ||
Diverse Town Finish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode. | 1.19% | ||
Market Revolution Have humans complete a Multinational Project. | 1.19% | ||
Lords of the Sea Have humans complete an Island Town Project. | 1.12% | ||
Long Live the King! Have humans complete a Castle Project. | 1.11% | ||
Universal Healthcare Have humans complete a Hospital Project. | 1.1% | ||
For the Gods Have humans complete a Monument Project. | 1.09% | ||
Mass Production Finish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode. | 1.09% | ||
1-Hour Challenge: Bronze Finish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode. | 1.07% | ||
Machinery Have humans complete a Factory Project. | 1.06% | ||
Pinnacle of Culture Have humans complete an Opera Project. | 0.99% | ||
Forest Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. | 0.88% | ||
Desert Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. | 0.83% | ||
1-Hour Challenge: Silver Finish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode. | 0.79% | ||
Swamp Challenge: Bronze Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode. | 0.76% | ||
Forest Challenge: Silver Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. | 0.72% | ||
Desert Challenge: Silver Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. | 0.7% | ||
1-Hour Challenge: Gold Finish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode. | 0.7% | ||
Swamp Challenge: Silver Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode. | 0.68% | ||
Forest Challenge: Gold Finish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. | 0.67% | ||
Desert Challenge: Gold Finish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. | 0.66% | ||
Swamp Challenge: Gold Finish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode. | 0.65% | ||
Genesis Titan Complete all orginal developments and projects. | 0.63% |