Judgement: Recommended
View review on Steam
My Playtime: 7.3h (100% achievement, finished the game twice)
My First Playthrough: 6.2h
Grindy Achievement(s): No.
Optional Achievement(s): Yes (27 achievements).
Difficult Achievement(s): No.
Pros:
- Unique and easy-to-pick up gameplay where you have to find an item based on images, not words
- A vast area to explore
- A lot of side quests to do, some are tricky to finish
Cons:
- Picked-up items disappear if you exit the game
- Bugs on two quests that might force some people to restart if they don't know the workaround
- Saving is unclear if done in the daytime
Specs
Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650
If you are looking for a relaxing adventure game and don't mind the bugs, buy this game at a sale.
Time on Frog Island is set on a vast island. It took me some time to map where everything is, and those who are bad with directions might even get lost. Moreover, there is no in-game map, so you need to remember the locations and unique objects on your own.
The game is focused on questing. You need to fix your boat, and most villagers have the items you need. They are not giving their items for free, though. You have to barter it with another item. All of this is explained with just images, which might or might not confuse you. It took me some time to figure out what they meant at first, but I ended up liking it. It adds another layer of puzzle to the game and forces you to pay attention to items that look special.
https://steamcommunity.com/sharedfiles/filedetails/?id=2834275498
The most difficult part in finishing quests is to figure out how to get what the quest giver wants, and this might not be clear enough due to the lack of words given during the explanation. Also, it's not like you'll automatically solve the quest once you figure out what they want either - you still need to find them. It's gonna be like finding a needle in a haystack since the quest giver won't give you any hints, although luckily, they usually stand out. You might even notice that they are important before you get the quest.
What I liked the most in the game is how you can explore and finish the quests however and anytime you want. There are several villagers on the island and you are free to talk to whoever first. They all won't give a quest right away though - some of them will only do it when a certain condition is reached. Moreover, there is a day and night system in place, and you won't be able to talk to most people at nighttime. It forces you to prioritize which one to take care of first.
https://steamcommunity.com/sharedfiles/filedetails/?id=3136924836
Despite the day and night system, there is no penalty for staying up late. This makes it easier to explore the whole island and do other things that don't require talking to people whenever it's nighttime. You can try to optimize your playthrough and finish it in fewer days this way. The game allows you to finish the game as early as the fourth day.
Sadly, some things don't seem to be explained in the game. I'm not sure whether it's because I'm missing a quest or not, but I didn't know some mechanics related to picking up other items before I looked it up online. Moreover, some of these mechanics are required for some achievements, which might cost you greatly if you don't know how to.
https://steamcommunity.com/sharedfiles/filedetails/?id=2890953752
Length and Difficulty
I finished the game at 6.2h with all but two achievements. I replayed the game again, skipping most optional contents that I found, and finished it in 7.3h. Yes, the game is short.
Difficulty-wise, it's still manageable. Those who are bad at directions might have issues navigating the island, but most objects needed for the quests aren't that hard to figure out.
Issues
Sadly, the game is plagued with bugs. Two bugs will prevent you from finishing the game unless you do a certain workaround. Moreover, the game seems not to save the objects you placed on the ground. I had several objects laid on the ground to make them easier to access, but they all disappear if I closed the game. Speaking of saving, it's not guaranteed that the game will be saved if you do it during the daytime.
My First Playthrough: 6.2h
Grindy Achievement(s): No.
Optional Achievement(s): Yes (27 achievements).
Difficult Achievement(s): No.
Intro
Time on Frog Island is an adventure game where you do a series of fetch quests while traveling through the vast island. The game allows you to explore and finish any quest that you want right off the bat, with some events only triggered after a certain amount of day has passed.Pros:
- Unique and easy-to-pick up gameplay where you have to find an item based on images, not words
- A vast area to explore
- A lot of side quests to do, some are tricky to finish
Cons:
- Picked-up items disappear if you exit the game
- Bugs on two quests that might force some people to restart if they don't know the workaround
- Saving is unclear if done in the daytime
Specs
Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650
Should you buy this game?
Yes.If you are looking for a relaxing adventure game and don't mind the bugs, buy this game at a sale.
In-Depth Review
Visuals
Characters look cute and the color palette makes it relaxing for the eye. Add the slow, relaxing background music to that and you'll feel at home.Story
There isn't much in the story. Since the game doesn't use words, it tells the story through a series of images, and it is overly simplified, to the point that there is nothing else that you can tell apart from the game's premise. The Game
GameplayTime on Frog Island is set on a vast island. It took me some time to map where everything is, and those who are bad with directions might even get lost. Moreover, there is no in-game map, so you need to remember the locations and unique objects on your own.
The game is focused on questing. You need to fix your boat, and most villagers have the items you need. They are not giving their items for free, though. You have to barter it with another item. All of this is explained with just images, which might or might not confuse you. It took me some time to figure out what they meant at first, but I ended up liking it. It adds another layer of puzzle to the game and forces you to pay attention to items that look special.
https://steamcommunity.com/sharedfiles/filedetails/?id=2834275498
The most difficult part in finishing quests is to figure out how to get what the quest giver wants, and this might not be clear enough due to the lack of words given during the explanation. Also, it's not like you'll automatically solve the quest once you figure out what they want either - you still need to find them. It's gonna be like finding a needle in a haystack since the quest giver won't give you any hints, although luckily, they usually stand out. You might even notice that they are important before you get the quest.
What I liked the most in the game is how you can explore and finish the quests however and anytime you want. There are several villagers on the island and you are free to talk to whoever first. They all won't give a quest right away though - some of them will only do it when a certain condition is reached. Moreover, there is a day and night system in place, and you won't be able to talk to most people at nighttime. It forces you to prioritize which one to take care of first.
https://steamcommunity.com/sharedfiles/filedetails/?id=3136924836
Despite the day and night system, there is no penalty for staying up late. This makes it easier to explore the whole island and do other things that don't require talking to people whenever it's nighttime. You can try to optimize your playthrough and finish it in fewer days this way. The game allows you to finish the game as early as the fourth day.
Sadly, some things don't seem to be explained in the game. I'm not sure whether it's because I'm missing a quest or not, but I didn't know some mechanics related to picking up other items before I looked it up online. Moreover, some of these mechanics are required for some achievements, which might cost you greatly if you don't know how to.
https://steamcommunity.com/sharedfiles/filedetails/?id=2890953752
Length and Difficulty
I finished the game at 6.2h with all but two achievements. I replayed the game again, skipping most optional contents that I found, and finished it in 7.3h. Yes, the game is short.
Difficulty-wise, it's still manageable. Those who are bad at directions might have issues navigating the island, but most objects needed for the quests aren't that hard to figure out.
Issues
Sadly, the game is plagued with bugs. Two bugs will prevent you from finishing the game unless you do a certain workaround. Moreover, the game seems not to save the objects you placed on the ground. I had several objects laid on the ground to make them easier to access, but they all disappear if I closed the game. Speaking of saving, it's not guaranteed that the game will be saved if you do it during the daytime.
Conclusion
Time on Frog Island is such a relaxing game. It's mostly just a series of quests that you have to finish. You'll backtrack a lot, running back and forth just to finish the quests. However, the bugs might make the game not to be enjoyable. I had to reset the game more than 3 times because I encountered a bug and didn't know there was a workaround for it. If you don't mind the bugs, it's actually a nice game for casual gamers. Review posted on 01/04/2024, 10:29:00.