Name | Global Total | Player |
---|---|---|
overall accuracy in a match (humans) Accuracy | - | 0 |
How many times hit by a beach ball star BeachballCollideCount | - | 0 |
Distance Travelled from an explosion BlastDistanceTravelled | - | 0 |
Bomb Launch Count bombLaunchCount | - | 0 |
Times a bomb spray (launch held) used BombSprayCount | - | 0 |
Times collided with boost active BoostCollisionCount | - | 0 |
Times Boosted BoostCount | - | 0 |
How many challenge starts regardless of outcome ChallengeAttemptCount | - | 0 |
Challenge Upload count ChallengeUploadCount | - | 0 |
Challenge win count ChallengeWinCount | - | 0 |
Rocket-Rocket Collision count collisionCount | - | 0 |
Distance Travelled from a rocket-rocket collision CollisionDistanceTravelled | - | 0 |
times landing a successful shot on an oppoonent EnemyShotsLanded | - | 0 |
App Launched gameLaunched | - | 0 |
Match Started matchStarted | - | 0 |
Missile Launch Count missileLaunchCount | - | 0 |
Times a missile spray (launch held) used MissileSprayCount | - | 0 |
Multiplayer win count MultiPlayerWinCount | - | 0 |
Nuke Launch Count nukeLaunchCount | - | 0 |
Nukes shot by Missile Count nukeMissileHitCount | - | 0 |
Times a nuke spray (launch held) used NukeSprayCount | - | 0 |
Duration of non attack PeaceTime | - | 0 |
Win a match without getting hit PerfectWin | - | 0 |
How long from match start was a win determined in player's favor PlayerWinTimeDuration | - | 0 |
How many points scored by boost collision PointsByBoostCollision | - | 0 |
Max reflections of bombs by humans in a single match reflectBombCount | - | 0 |
Max reflections of missiles by humans in a single match reflectMissileCount | - | 0 |
Times hit self with bomb SelfBombCount | - | 0 |
Times hit self with nuke SelfNukeCount | - | 0 |
Single Player Match Win singleMatchWin | - | 0 |
total human beachball rams TotalBeachballCollideCount | - | 0 |
Total human rams TotalBoostCollisionCount | - | 0 |
Total boost count forever, all humans TotalBoostCount | - | 0 |
total rocketLengths travelled by humans TotalDistanceTravelled | - | 0 |
Total incoming bomb reflections, all time (human) TotalIncomingBombReflect | - | 0 |
Total incoming missile reflections (human), all time TotalIncomingMissileReflect | - | 0 |
How many wins were achieved by boost collision WinByBoostCount | - | 0 |
Statistics last synchronized on 01/12/2019, 20:18.